Megadrum + Guitar Hero World tour

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Re: Megadrum + Guitar Hero World tour

Postby kurtus420 » Fri Sep 18, 2009 6:44 pm

I play rockband using the midi out on my ghwt controller into the megadrum with no problems but this is using xbox360 so it may be different.
56 input Megadrum644, Tama Iron Cobra, Taye, Sonor, Roland, Yamaha, Gibraltar, Tascam.
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Re: Megadrum + Guitar Hero World tour

Postby elrules » Sat Oct 03, 2009 1:29 am

Any update on this topic? :roll:
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Re: Megadrum + Guitar Hero World tour

Postby danifc » Mon Oct 05, 2009 12:07 pm

Hi!
I play rock band and guitar hero with this:
http://dagware.spaces.live.com/blog/cns ... !344.entry
It costs me last february 114 dollars(with midi and usb cable).He is a guy from rock band forums that make it and you can email him to obtain price.
But it is only for ps2/ps3 and wii.
For xbox360 is more expensive.Here is the link:
http://www.bytearts.com/
Greets from Spain :P
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Re: Megadrum + Guitar Hero World tour

Postby elrules » Mon Oct 05, 2009 2:33 pm

I appreciate your contribution but the goal here is to use megadrum for that, that is, 0€ total expense ;)
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Re: Megadrum + Guitar Hero World tour

Postby Rubis » Mon Oct 05, 2009 3:39 pm

elrules wrote:I appreciate your contribution but the goal here is to use megadrum for that, that is, 0€ total expense ;)


Yeah, except we just want it to work with the PIC chip in the MD, so we have the option of using just the MD or with midi to a separate box. The code is the hard part, not the hardware.

I found that guy several months back, but thought it was a bit overpriced. Why should we pay $100+ when we can make one ourselves for either $0 (built in to MD) or <$30 (for a separate box)? He doesn't have a xbox360 version for the same reasons we won't have one. It isn't a bad deal for a well made product, which it looks to be, but I would rather have something that can be modified later, be built in to my module, and be made by me, even if I didn't design it. For me, the journey is as important as the destination.

It seems we are just waiting on Speterman to get back with what he has done. From what I could tell, he had it pretty close.
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Re: Megadrum + Guitar Hero World tour

Postby elrules » Mon Oct 05, 2009 4:35 pm

I don´t know where the hell is him, but I would not like his work to fall into oblivion.

Speterman, you should at least publish your work so everyone can do further development!
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Re: Megadrum + Guitar Hero World tour

Postby kimouette » Tue Oct 06, 2009 1:56 pm

I hope this topic will not end up like the old one : viewtopic.php?f=3&t=442&p=5547&hilit

Speterman come back!
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Re: Megadrum + Guitar Hero World tour

Postby gui_999 » Tue Oct 06, 2009 4:43 pm

For now, like in the other thread.. I'm using frets on fire with Fofix and RB2 mod.. works pretty good with megadrum (and other instruments too, as long at it can be plugged in the PC, aka usb cord), and I was able to download the entire collection from RB1 and RB2 with DLC.


Better than nothing I guess..!
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Re: Megadrum + Guitar Hero World tour

Postby speterman » Tue Oct 06, 2009 5:28 pm

Sorry, and sorry again.

I was working abroad and I´ve been so tired...

Well, I´m stuck with this stuff. As I mentioned before, buttons works in PS3 menus but the f*** GH doesn´t recognize it as a drum.

I´m trying to clean the source code before posting it because I have been making crazy and undocumented changes to the code and, from now on, it´s almost impossible to read it. I promise that tomorrow I´ll post it with enough comments.

I know that there is some "commercial" adapters that make the conversion between MIDI and GH or RB drums, but I think the price is too high (one of them that I have analized uses exactly a pic of the same family as our MD... so... more than $150 ??? incredible).
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Re: Megadrum + Guitar Hero World tour

Postby speterman » Wed Oct 07, 2009 5:48 pm

OK, here is the source code.
PIC18F MIDI-RB-GH USB.7z


Notes:

* The file is compressed with 7zip http://www.7-zip.org (open source). With zip the file is longer than the maximun 256K upload size.
* The starting point is dimitri's midi-usb PIC source code.
* I has only worked with the PIC 18f2550 workspace. Apply the changes to the rest is easy.
* The hardware basic schematic is dimitri's PIC schematic.
* You should have MPLAB IDE installed in c:\Mcc18. If not, change the project include path.
* Using PIC18 compiler. An academic licensed version is provided by microchip.
* I have provided the Microchip USB Framework version used by dimitri's implementation. Now the version in the web is not compatible with this project.
* There is code implemented but not used at the moment. Look comments. Search "TODO" string to find non implemented code at the moment.

I will continue with this proyect next week (Vacances).

PD: sorry if the code is not too clear, feel free of asking what you need.
You do not have the required permissions to view the files attached to this post.
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