Rubis wrote:The game can distinguish between them, even if they both work for the lane they are in. For fills and freestyle mode, the cymbals sound like cymbals and the drums sound like toms.
How does Guitar Hero World Tour reacts to this set?
And how is the gameplay with it?
Does it matter if you hit the yellow drum pad or cymbal when you get a yellow note on the lane?
And don't forget to handle some midi-notes as equal, for example:
Snare Rimshot and Snare, Hihat and Hihat chick, the 3 different zones of ride-cymbals,...
Do you publish the result of this project as open Source?